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Battlefield Hardline doesn’t waste any time

“Battlefield Hardline” would not waste any time

Taking part in as a police officer, your multiplayer match begins with shrieking alarms. Leap in a squad automotive, tear down the town streets in direction of the financial institution, cease the unhealthy guys, and do it now, now,
now. The sense of urgency in “Hardline” is palpable, and even with out squad members yelling in your ear, you possibly can really feel the load of every battle. At its root, the multiplayer “Hardline” feels very acquainted to different “Battlefield” video games: open maps, quite a lot of automobiles, tons of weapons, and all. However the cops-and-robbers dynamic modifications the flavour of all of it; there’s one thing completely different a few battle situation versus a heist, even when finally your targets (shoot everybody, ship bundle) are the identical.

The press-conference demo for “Hardline” confirmed an insane quantity of stuff to do and methods to play, and that was all in our demo… type of. To tug off the epic eventualities proven throughout Monday’s press conferences, gamers must work collectively and talk effectively. A bunch of strangers did not have the finesse clan will doubtless be capable to pull off, however in our demo we did get to witness the fundamental parts of all that awesomeness.

Locked in a firefight beneath an overpass, the police drive had managed to cease the robber’s progress, however could not push them again. A bullet to the again of the pinnacle stopped us from rescuing a wounded officer, however as soon as we respawned again on the base we have been in a position to seize a squad automotive for a vehicular assault. One other participant obtained the police chopper and got here in for an aerial assault – and we turned a nook in our squad automotive simply in time to see the helicopter explode midair from a rocket assault, giving us mere seconds to flooring it earlier than the fiery wreckage landed atop us. Barely managing to flee the plummeting wreckage, we careened by means of our barricade… and straight into the rocket launcher-wielding financial institution robber. It nearly felt like a scripted, cinematic second, nevertheless it was a very distinctive and improvised situation for our match.

It is the liberty to play nonetheless you need that opens “Battlefield” to those eventualities. No person
has to get right into a chopper, or a cop automotive. Or hey, we might all get into automobiles and run over each robber that tries to go away the financial institution. The purpose is, it is as much as the gamers. That freedom-focused, teamwork-heavy, ultraviolent world of “Hardline” is an thrilling step for EA, one completely different sufficient from earlier “Battlefield” titles that it might nearly be thought of a separate recreation altogether. The liberty and customization might make for some epic battles, and we won’t wait to tug off an insane, city-decimating heist when the sport releases Oct. 21.

Phil Warren

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