Xbox One Backwards Compatibility original Xbox games are HACKED and now online

Xbox One Backwards Compatibility original Xbox games are HACKED and now online

Last week Microsoft added THIRTEEN original Xbox games to their ever-expanding Xbox One backwards compatibility library.

For anyone who missed the announcement, all games are enhanced with 1080p resolution, higher and/or smoother framerates as well as faster loading times.

The list of games available so far includes the likes of Star Wars: Knights of the Old Republic, Crimson Skies: High Road to Revenge and Fuzion Frenzy among plenty more (all listed in the gallery below)

If you still have your original Xbox One discs to hand, all you need to do is insert those into your console to begin downloading.

However, the games don’t offer online play with Microsoft stating that old OG Xbox games would never have their online components switched back on.

But, some Xbox players are finding a way around this and it’s been revealed that some Crimson Skies players have used XLink Kai in order to face opponents online.

Website ticgn.com first reported the news and they describe XLink Kai as sort of like Xbox Live.

“Gamers have often used this online service in order to play old games that have had their online components scrapped,” explained the site.

“A lot of old OG Xbox owners have used this networking system to play old forgotten games and apparently the Xbox One is capable of using the same matchmaking system along with the ability to play against people playing on an OG Xbox.

“The Xbox subreddit notes that if someone wants to play Xbox games online you would have to follow the Xbox 360 guide which works with the One.

One redditor has thankfully put together a video that explains everything which you can see below

Though it’s great to have Original Xbox games back, gamers shouldn’t expect to see the full catalogue of original Xbox tities in the future.

Speaking to Giant Bomb immediately after the E3 announcement Phil Spencer said that the lineup of Original Xbox games “won’t be as big as Xbox 360,” which is supposedly related to music rights in some games.

Equally, Spencer has also said that some key features that won’t work when playing these original Xbox games.

“Most OGXbox games didn’t have [widescreen],” Spencer said when asked on Twitter.

“Can’t really easily change the frame buffer aspect ratio on a shipped game from [backwards compatibility].”

“We run the OG code, so the game will support what the original game supported,’ Spencer explained in a follow-up tweet.

Likewise, new Xbox Live achievements won’t be coming either, since according to Spencer doing so would require patching every game, which is never going to happen.


Phil Warren has been writing for 24-7gamer.com since the start. A huge gaming fan mainly Xbox and Playstation. He is always looking for the latest news and reviews for all gaming consoles and games.