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Thief Review

ThiefI used to be quite sceptical in regards to the Thief collection returning to our dwelling rooms. In a post-Dishonoured business, comparisons between the 2 had been at all times inevitable. Each are stealth video games and each are related in tone and aesthetic. Sadly Thief lacks in story and options clunky gameplay, which the aforementioned Dishonoured doesn’t.


The voice appearing is fairly flat and the lip-synced dialogue is fairly poor. The primary character Garrett will not be a likable character and it’s exhausting to narrate to him in any means. The sport is respectable sufficient when it comes to seems to be, however the PlayStation four model typically struggled to succeed in 30 FPS. The sport’s surroundings can also be plagued with frequent loading screens that final upwards of 20-30 seconds. The sport typically feels claustrophobic and linear, however environmental puzzles do add a little bit of selection to the sport. The sport’s lighting is completely implausible. You should use the shadows effectively and successfully when taking over completely different situations. Sadly the linear degree design typically makes it apparent as to what you might want to do. The AI will not be revolutionary within the slightest, however enemies react accordingly to corpses and lacking objects.


Garrett’s motion is clumsy and awkward. Navigating The Metropolis turns into a tedious and irritating affair after 15 hours. Leaping from ledge-to-ledge could be a problem however in a way that could be a good factor. The fight is a clunky mess, with repetitive animations and predictable AI assaults and counters. It’s simple in opposition to one enemy, however it will get very exhausting when a number of enemies confront you. This can be a good factor as the sport promotes using stealth in a optimistic style. Persistence is a advantage while prowling the streets. This may occasionally contain slipping previous a guard’s patrol sample or silently taking out enemies one-by-one. It’s robust however finally quite satisfying when accomplished.


Garrett has a collection of trick arrows out there to him. These embrace hearth, water and twine arrows, which solely work on particular objects throughout the surroundings. The grasp thief additionally has the swoop capacity out there to him. The participant can sprint 15 ft, which means you will get previous gaps and again peddle out of bother with relative ease. Garrett additionally has a Focus energy. Utilizing this helps establish interactive objects throughout the surroundings. That is extraordinarily useful as the sport is pretty darkish. Upgrades are additionally on supply to boost the replayability. This consists of the flexibility to make lockpicking simpler.


Some situations supply a number of approaches. The sport permits you to determine the way you get out and in of a constructing. You should use vents, basements and rooms as an alternative of barging your means by the entrance door. It gives an honest quantity of replayability due to this. Gamers are rated on their method to a mission thus in case you are a perfectionist like me, you’ll end up repeating sections as a way to get the absolute best consequence.

I feel it’s secure to say that Thief doesn’t fairly dwell as much as the usual of Dishonoured. It’s sturdy stealth mechanics are overshadowed by a weak story, clunky gameplay mechanics and a bland primary character. This can be a very common sport certainly.

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I split my time between playing games, writing about games and talking about games. If I'm not doing that I'm either cheering on Newcastle United or fighting crime. A massive Halo fanboy.