It’s only a few days until Call of Duty: Ghosts hits the shelves so we’ve put together a quick guide on what you need to know.
Call of Duty: Ghosts
Outnumbered and outgunned, but not outmatched. Welcome to Call of Duty: Ghosts, an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty franchise features a fresh dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive.
Fueling this all new Call of Duty universe, the franchise’s ambitious new next-gen engine delivers stunning levels of immersion and performance all while maintaining the speed and fluidity of 60 frames-per-second across all platforms.
Ten years after a devastating mass event, the nation’s borders and the balance of global power have been redrawn forever. As what’s left of the nation’s Special Operations forces, a mysterious group known only as “Ghosts” leads the fight back against a newly emerged, technologically-superior global power.
Call of Duty: Ghosts, Activision’s tenth instalment of the Call of Duty series, is set to be released on 5 November for Xbox 360, Playstation 3, Microsoft Windows and Wii U. The next-gen versions of CoD: Ghosts are also being released on 15 November, even though Xbox One and Playstation 4 consoles aren’t set for release until 22 November and 29 November respectively.
In Call of Duty: Ghosts multiplayer, you can customize your soldier and squad for the first time. Level environments are more realistic and immersive than ever before, and now the Call of Duty App lets you stay connected to the game wherever you go.
As would be expected from a Call of Duty game, the multiplayer section of the game is prominent though the single player campaign is bigger and better than ever.
The solo campaign has gamers playing in a ruined America, after a US kinect bombardment satellite is hijacked by terrorists and turned against the country. The main character goes by the name of Logan, and is accompanied by his brother Hash. The brothers eventually team up with the Ghost squad to fight against an evil superpower simply called “the Federation”.
In Call of Duty: Ghosts you don’t just create a class, you create a soldier. Choose the head, body type, head-gear and equipment, and you can even create a female soldier for the first time. With over 20,000 possible combinations, you can create the soldier you’ve always wanted. And each soldier you create will also have his or her own load outs.
The new Perks system has more perks than ever before. Every perk has a value from 1 to 5, and you have 8 points to allocate. So for example, choose 4 perks each valued at 2 points a piece, or even 8 perks, each valued at 1. You could also choose to get rid of your secondary weapon and get up to 11 perks.
There are over 20 NEW Kill Streaks in Call of Duty: Ghosts — such as Juggernaut Maniac, Helo-Scout, Vulture and the ODIN Strike. You can even bring in Riley, from the single-player campaign, as your guard dog to warn you when enemies are near, and to attack enemies if they get too close.
Squads introduces a whole new level of competition to Call of Duty. We’ve taken the best parts of the Multiplayer experience and combined that with a vastly improved AI and our new mechanic of creating your own squad-mates. All the hard work you’ve put into customizing, playing, and prestiging your squad can now be put to use on a brand new playing field.
From maps and modes, to animation and audio, to who you are as a player — this is the biggest overhaul of multiplayer since the original Modern Warfare. Things like Sub-D, Displacement Mapping, Real-Time Lighting, and Dual-Rendering tech gives us the ability to build the most visceral gameplay experience we’ve ever created. And at 60 frames-per-second across all platforms, there is nothing like Call of Duty Multiplayer.
Dynamic Map Events
We’re immersing players in the multi-player maps in ways similar to what we’ve done cinematically in single-player, while adding new ways to play and interact with the environments in a meaningful way. So we’ve introduced new interactive elements and player triggered events that make the maps evolve as the match goes on. There’s a huge range here. From player-triggered traps to map-changing killstreaks, the entire landscape can shift and require new tactics and strategies.
- A new contextual lean system now allows you to lean around obstacles without adding button combinations.
- A new mantling system allows you to move fluidly over objects, while not losing momentum.
- The knee slide allows you to naturally transition from sprinting to crouch to prone.
A completely revamped audio design featuring an ADSR-based reverb system, reactive emitters and locational battle chatter gives you a more immersive experience.
If you are a fan of Call Of Duty you are set for a brilliant time – see you online from the 5th November!